- When a player destroys an enemy warcaster, his turn does NOT immediately end. He can continue activating all his models and try to score as many victory points as he can.
- NOTE: At the end of the battle, the winning player DOES NOT get d6 victory points, and the losing player DOES NOT get d3 victory points. This replaces that rule.
- At the end of a campaign round, after all players have played their battles, there is a showdown between all 4 players.
- This battle is a 4-way scenario battle, fought in a territory chosen by the player LOWEST in the campaign initiative order.
- The winning player gains control of the territory.
- The winning player also benefits from Vae Victis (see above).
- A player MUST use a detachment that was not defeated earlier in the round, if possible.
- All attrition from the round applies to the showdown, and the players may not pay victory points to negate it or buy new models (since that can only be done between campaign rounds).
- The 3 losing players each receive d6 victory points.
Territories and initiative
- When fighting a campaign battle, add up how many adjacent territories each player has to the territory being contested, not counting the contested territory itself. That number is added to that player's initiative roll at the start of the battle.
- When paying VPs to negate all attrition on a warjack or warbeast, the cost of the warjack is reduced by 1 VP
- All attrition is cumulative.
- A unit brought down to half strength starts the next game with 1 fewer grunts in the unit (unit attachments are counted as just part of the unit).
- A unit completely destroyed starts the next game with 2 fewer grunts in the unit.
- A warjack or warbeast that is destroyed starts the next battle with 1 box in EACH column marked.
- A non-warcaster, non-grunt warrior model with more than 1 box of health that is destroyed starts the next game with 1 damage point marked. (this includes solos, unit attachments, character units, etc)
- A warcaster or warlock that is destroyed cannot be used for the rest of the campaign round (and by extension, neither can the rest of their detachment).
- Buying a new 35 point detachment costs 50 VPs.
- There can be no duplicate characters with another detachment. If you include a character model or unit already present in another detachment, remove it from the the other detachment. (basically this allows you to move a character model/unit to a new detachment when you create it).
Purple flames licked out from Fiona the Black's fingertips and consumed a man in Exemplar armor, tearing at his soul as he died and feeding her a portion of that power. She looked around her and ducked behind a low wall for protection as the Protectorate's ordinance pounded her position. Her army was in full retreat, harried by the Menites as they tried to escape back to friendly territory. They had accosted themselves well, but High Exemplar Kreoss had pushed her forces out of the forest and into the open. They needed to get back to friendly ground, and his army was clearly not trying to annihilate them as it was just making sure they retreated fully.
Fiona looked through the eyes of her Mariner and fired another shot into the wall of Exemplar Bastions, feeling satisfaction in seeing on of them finally crumple beneath the onslaught. It wasn't much, but any chance she had to inflict pain on the servants of the Lawgiver was a moment of pleasure for her.
As her forces broke through the trees into an open field, she saw the Menites turn back and retreat into the depths of the forest. Her forces were much reduced - Steelhead halberdiers and warjacks alike were limping, and she would have to return to the battlefield later to salvage her Mangler and get it up and running again. She herself was using all her sorcerous power to hold herself together after a Crusader had nearly crushed her with the now destroyed Mangler. She had barely rolled out of the way in time, and the arcane fire sent at her by the High Exemplar had informed her decision to flee.
Her forces marched for most of the rest of the day. Morale was low, and were it not for the lucrative contracts that had hired the men to her in the first place, she doubted many of them would stay. They reached Magnus' camp by nightfall, and she was surprised to not see MacBain's forces with him. She made her way to the command tent and found Magnus there, conversing with two men, one in Trencher armor, and another with his head wrapped in cloth, a rifle slung over his shoulder. Seeing Fiona, Magnus muttered something lowly to the men and they both walked out past her, eyeing her suspiciously as they did so.
Magnus leaned on the wooden table in the center of the room with his mechanikal arm and looked at her, "What news Fiona? Tell me something good."
She shook her head slowly, gesturing at the scorch marks on her armor, "The High Exemplar was a stronger foe then I predicted. His Exemplars showed a resistance to my sorcery that I did not expect. We took...heavy losses."
Magnus glowered at her for a moment, then nodded slightly, "Very well. I am reassigning you to the northern front. We need to push to the town, and I need you there. I have already made arrangements to replace your...predicted losses, and need you to leave at dawn."
Fiona bristled a little at the implied insult, the prongs on her staff Viper twitching as it sensed her irritation, but knew that of all the men in Western Immoren that she should treat with a degree of fear and respect, Asheth Magnus was arguably at the top of the list. "Of course. The men will be relieved that they are allowed some rest. Was there anything else?"
"No. Winter is coming, and we will need to be ready for the brutal fights ahead of us." He turned his back on her and she glared at him for several seconds before turning and heading toward her forces.
The stars shone brightly overhead as she said a prayer to Thamar and her Scions to leave nothing but ashes and the lamentations of her enemies behind her. She felt the Dark Goddess smiling down at her and knew that her prayers would be answered.