The table is divided into 12 control zones (see map). A player controls a zone if he has models in it and there are no opposing models in it at the end of a round, starting on the second round. A player earns 1 point for controlling a zone on his side of the table, and 2 points for controlling a zone on the opponent’s side of the table.
Thursday, May 19, 2011
Unbound edit
I changed the scenario wording to read:
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